Zaz animation skyrim se
![zaz animation skyrim se zaz animation skyrim se](https://staticdelivery.nexusmods.com/mods/1704/images/thumbnails/47670/47670-1621096072-26708287.png)
There is a fully functional bar in the entrance NPCs will do normal work during the day, will have night sex, the take showers, baths in the morning Player and followers can have fun with the creatures Player and followers can do some devious interactions (pissing, whipping, spanking) Player and followers can have sex with the prostitutes inside the brothel, sex can be done in different locations, in different ways, by type of intercourse, etc. The player can gain some different levels of membership that will permit different actions. It has a room with some devious items (form Zaz) that can be used. The brothel is fully managed and has a dozen new NPCs and many creatures inside.
#Zaz animation skyrim se mod#
I recently installed a couple of mods that use FNIS (because some are not appropriate i shall not list them here, more info below).This mod adds a brothel in the South of Riften. i did the normal steps: i enabled the mods that needed FNIS in MO, ran FNIS and updated the FNIS Behavior (with GENDER and SKELETON patches), installed the file's from the Overwrite folder in MO, enabled them and tried them. when trying them they would not work, my character would just stand there in a T-pose. all added animations would not work, only vanilla animations would work (running, jumping, swinging a weapon, etc.). if it may help anyone figure this out, some animation mods had a V?.? behind the mod name and i'm using the XPMSE skeleton.
#Zaz animation skyrim se install#
I have tried so much! i tried running FNIS outside of MO, which did f*ck all, and i tried an older version of FNIS (6.2 instead of 6.3).the last thing that i have yet to try is NMM to see if that works, but it would be really annoying to constantly use NMM to install FNIS instead of using MO for this. I also visited the mod page for FNIS and found out that the mod author for FNIS has dropped support for MO and actually reccomends me using NMM and as said earlier, i would rather not.ĭoes someone either know a (better) way of using/installing FNIS or have a solution? it would be really appreciatedĪlso, even the animations that come with FNIS make my character T-pose. Skyrim: 1.9.32.0 - E:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam) #ZAZ ANIMATION SSE MOD# Reading MME V6.07 ( 2 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations). Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations). Reading ZaZAnimationPack V6.1 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations). Mt_behavior usage: 28,4 % ( 39 furniture, 29 offset, 0 chair, 0 alternate animations)Ġ_master usage: 5,2 % ( 0 paired, 0 kill, 80 alternate animations)Īlternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164Ģ404 animations for 10 mods successfully included (character) Reading xo3dBF V?.? ( 11 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations). Like i said, i'm using 6.2 instead of 6.3. i tried 6.2 to see if that would work and haven't gone back to 6.3.Skyrim Special Edition. Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Skyrim SE 64bit: 1.5.62.0 - F:\Steam\steamapps\common\Skyrim Special Edition\ (Steam) What do i do next? Sexlab Creature problem?īelow my FNIS message is my List. Reading FNISSexyMove V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 18 alternate animations). >Warning: \character\behaviors\FNIS_SexLab_Behavior.hkx not Skyrim SE compatible>Warning: \character\behaviors\FNIS_SexLabCreature_Behavior.hkx not Skyrim SE compatible>Warning: \character\behaviors\FNIS_SexLab_Behavior.hkx not Skyrim SE compatible>Warning: \character\behaviors\FNIS_SexLabCreature_Behavior.hkx not Skyrim SE compatible<< Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations).